#0 - March 14, 2009, 7:56 a.m.
http://forums.worldofwarcraft.com/thread.html?topicId=15673098329
However, my opinion of "it's fine" is starting to falter a bit.
now with the new imp frost presence, and everyone's desire to min/max for maximum tanking efficiency
can you logically lay out for me how it is that people would choose the other trees for tanking vs frost?
currently, to achieve maximum mitigation, it's a mandatory 7 points across 2 talent trees vs a druid with protector of the pack, who spends only 3 talent points in one tree, for example.
to get our 12% mitigation doesn't leave us any room to go in to the unholy or blood trees.
I hope this isn't the final iteration of the tanking changes on the PTR, I know you guys are working on it but we're all a little gunshy of the changes. If you look at my math, you'll see our DTPS/DTPM are up significantly, even with the 12% mitigation, so I feel that most people are going to want to get as close as they were before the nerf, leading people in to having to take this talent as a mandatory thing.
Another thing of note, i'm not just going to have my dtps increased if those changes are final.
primarily i tank as an unholy/blood hybrid, just down to unholy to SS, and blood to the stam/str talent.
basically the build gives another 8% stam/str
Shadow of Death being removed with no equal replacement flat out denies us any place to make up that 2%
I went ahead and respec'd frost just to go ahead and give it a try, partially in anticipation that i'm going to be forced to play that way anyways as it will be the only real choice for tanking, and partially to get more familiar with the rotations if that does happen to become a reality. I find myself missing the hp that seperated me from the warrior/paladin and put me half way between them and the druids.
the buffer that serves to pad our lack of ability to block seems to be gone.
same:same comparisons here, 12% mitigation on a lower hp tank isn't the same as a 12% mitigation on a high hp tank
the tanking tools either need to be similarly equal when they're that deep in the tree, or the inequal talents need to be higher up in the tree so people who want to tank as blood or unholy will still have that option
I think the current incarnation of imp FP is going to pressure a lot of people into a cookie cutter build.
