Mage and Warrior 3.1 .... what?

#0 - Feb. 26, 2009, 5:20 p.m.
Blizzard Post
So I look at all other classes and they get a ton of changes.

Warriors and Mages got almost nothing done with their spells or talents.

.... lol.... srsly?
#17 - Feb. 26, 2009, 5:40 p.m.
Blizzard Post
Q u o t e:
Unfinished content is unfinished.


Add on Public Test Realms go through multiple builds where things continue to be added, changed, or even removed.
#38 - Feb. 26, 2009, 6:04 p.m.
Blizzard Post
Q u o t e:

I'm sorry... did you just say meow?


Do I look like a cat to you boy?

Q u o t e:

Bornakk didn't promise "big changes" and he didn't give you his "word". You made that up. Retract it.


Words get stolen all the time, life goes on, PTRs continue rolling. :)
#54 - Feb. 26, 2009, 6:17 p.m.
Blizzard Post
Q u o t e:

Hey Farva, whats the name of that one resturant with the goofy stuff on the wall?


Shenanigans!


Q u o t e:


and changes will still not be that big.... i am just guessing that


ok you did not give me your word... thats true... i was being stubborn about that...

however saying that the PTR keeps updating ,adding more, subtracting more, etc means that there should e more changes in the future

lets see if that really happens


"See if it really happens" -- Sounds good to me.

While it's not class related in this last build the Argent Tournament got a bunch of vendors up to see items you will be able to purchase and a tent appeared that was previously invisible. One step/build at a time. :)
#67 - Feb. 26, 2009, 6:49 p.m.
Blizzard Post
Q u o t e:


Looking at some of the intitial changes you guys throw up in patches makes me wonder if even one of you plays the game. Yes, things can change and yes they do change but your first efforts are often times headscratchers and some of those make it through!


I can guarantee that we all play the game. Changes can come for various reasons, whether it is a direct balance issue or issues with game play, they have their reasons. There is probably a lot of head scratching when people don't see the same thing we are seeing - or even vice versa maybe - but we try to keep the whole game in mind and make the changes that are best for it.