#95 - March 3, 2009, 4:24 p.m.
Q u o t e:
Whats your stance on the patchwerk testing on the PTR. Where the DK was able to chain his cool downs and prove to be the superior of the 4 tanks by far?
It is too early to have a "stance." We are still looking at the data and finalizing all of our tanking changes. But I can offer you some rambling thoughts.
1) When cooldown tank abilities have too long a cooldown they don't get used because you tend to save them for emergencies. When they are too short, you just blow them whenever because they will be back up. Hitting that sweet spot is tough especially when there are multiple cooldowns that can be chained.
2) The Patchwerk test used in these tests doesn't have the kind of timed, big hits that generally encourage players to save their cooldowns.
3) DKs are probably too good on tanking fights that do have those kind of timed, big hits if they are magical. Unfortunately the one really hard encounter in the game is a dragon that does just that.
4) Avoidance may be too high given what tier we're in.
5) We are trying to make frequent PTR builds. Part of that means it isn't feasible to go office to office and make sure everyone has every change checked in before we make a build. In some cases we change abilities and things like glyphs or set bonuses get left behind.
We greatly appreciate the numbers and the amount of effort players are putting into generating and interpreting those data. Let's please stick to analysis and not jumping to conclusions about who is getting benched in Ulduar.
If I need to say it again, the goal is that you can have any of the four classes as your MT, so long as that player has sufficient skill and appropriate gear and is backed up by a raid that knows what the blank they are doing.