I understand now!

#0 - March 6, 2009, 9:17 p.m.
Blizzard Post
I now understand how you plan on making Ulduar as difficult as people want it to be...

you are nerfing tanks...

i get what you are doing, you want to make it so that all tanks can barely handle more than two direct hits without dying and making it so that it is more likely of that happening for every tanking class.

#2 - March 6, 2009, 9:35 p.m.
Blizzard Post
We would also like to make dps weapons take durability so fast that they break on most fights.

And 45 min respawns.