#0 - March 5, 2009, 5:10 a.m.
Windows XP Pro SP3
AMD Athlon 3500+ OC'd to 2.5 GHz (300Mhz increase)
PQI Turbo Series PC 3200+ TCCD 2-2-2-5 4x512 running at CL3.
Asrock Dual Sata2
nVidia 9800 GT
Seagate Barracuda 7200.11 500GB SATAII 3.GBs
Creative Sound Blaster X-Fi Fatal1ty Platnium
While this system seems modest. Especially to today's standards, I am however capable of running just about any game on the market short of the DX10 games since I'm not on Vista.
My benchmarks:
3DMark03: 30,504
3DMark05: 15,708
These are averages:
UT2k4: 1280x1024 4xaa maxed settings: 220fps
HL2: 1280x1024 6xaa maxed settings: 130fps
Q4: 1280x1024 8xaa maxed settings: 45fps
Doom3: 1280x1024 8xaa maxed settings: 60fps
Yet... I open WoW and go to raid with 25 other people and I can't seem to break 30fps in a raid. I typically sit around 15-20 and have all the settings turned down to minimum.
My computer may not be the latest and greatest computer on the market. But it sure holds it's own. It also runs faster and more efficient than most people in my raids because they're not computer techs who work on optimizing computers for gaming as a living. My computer runs better than most who have superior machines.
What ever you guys do in the future with this game, please optimize the code. It's really bloated and is a massive resource hog considering you guys are not doing the lighting effects and texturing which other games are doing. I would expect the performance which WoW does to my computer out of a game like CoD4 or Crisis where they are using newer shader techniques and lighting effects across models.