Neltharax, Enemy of the Sky

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Game Designer
#1 - Feb. 24, 2023, 9:26 p.m.
Blizzard Post

Hunters,

Neltharax, Enemy of the Sky is going to be changed in patch 10.0.7. The bow has a bonus effect on it that was intended to be a boost to the Hunter’s auto-shot damage when shooting a single target, and we still want to keep it that way. The special effect from the bow was not intended to also increase the melee auto-attack speed of any summoned pets. The power gain from this special Equip effect, in addition to its rarity, has made a pretty big divide between Hunters who have this bow, and Hunters who don’t. We’re changing the bow to have an equip effect that increases your auto-attack damage, rather than auto-attack speed. This auto-attack damage bonus will only affect you, the Hunter, and your own auto-shot damage – nothing from your pets will be increased from having this special bow. We recognize that the power gain of this bow was very large, and are tuning up some Hunter abilities to compensate for the changes made to the bow.

Here is the new equip effect of the bow:
image

Tuning changes planned for patch 10.0.7, and will likely be in your next PTR build.

All Specs:

  • Serpent Sting damage increased by 25%
  • Death Chakram damage increased by 100%

Beast Mastery Hunter:

  • Kill Command damage + 10%
  • Barbed Shot damage + 12%
  • Stomp damage + 25%
  • Cobra Shot damage + 50%
  • Kill Cleave will now transfer 60% of Kill Command’s damage, up from 50% (new change as of March 2nd)

Marksmanship Hunter:

  • Arcane Shot and Chimaera Shot damage + 25%
  • Multi-Shot damage + 15%

As a reminder, numbers are still subject to change. Thank you all.

P.S. I hope you are still having nice weekends.

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Game Designer
#252 - March 3, 2023, 12:55 a.m.
Blizzard Post

After some discussion and monitoring feedback on these changes, there are a few adjustments being made for the next PTR build for Beast Mastery Hunters.

Kill Command damage will be increased by 10%, down from 25%.
Barbed Shot damage will be increased by 12%, down from 25%.
Kill Cleave (talent) will now transfer 60% of Kill Command’s damage, up from 50%.

The original post will be updated to reflect these changes as well.