#0 - Feb. 26, 2009, 4:45 a.m.
Enrage Effects:
The enrage system has a lot of potential and I see a lot of people mentioning this as well, so why not expand the enrage mechanic? Right now I can burn an enrage for a HoT. That's cool. What if I could also burn it for say, another Thunderclap or a reduced CD on a Shockwave? Or burn an enrage to make the next ability I use 5% more potent? (Buff up a Commanding shout on a health intensive fight, or buff up a shield slam every once in a while for a DPS race, buff a devastate to increase my damage reduction if I have a lot of melee, etc?) This could give us the potential of being a better tank by being more flexible without just giving us the abilities of other classes.
Concentration on Blocks/Shields:
It seems warriors are intended to be the block tanks. We put a lot of emphasis on our block values and our shields are often our best/most important piece of equipment, in my opinion. So keep the design focus on blocking. I think the dev team went in a good direction by adding things like critical blocks and damage shield. That's a great direction and it makes us feel distinct. Adding more on block procs would make the system seem spammy, so instead I think perhaps we could use the shields in a new way. Not sure exactly on where to go with it but it's a good hitch to start with. First thing that comes to mind is a talent that would increase your armor based on your block value or vice versa.
Or perhaps being able to remove your shield and lay it down as a barrier that would break a mob's LOS to you or break mob's AoE LOS to you. You would lose all the benefits of your shield while the shield was down (blocking, armor, stats, any abilities that require shields), but you could stand behind it if a mob was charging up a massive AE or spell, and perhaps even your fellow raiders could stand behind it with you. Then, when you wanted your shield back, you simply click on the shield in front of you and it pops back on. Cooldown starts when shield is retrieved, if you walk 5 yards or more away from the shield, it automatically retrieved (to prevent walking away from a shield and losing it).
I will add here as more ideas come to mind, but I wanted to throw this out to the community for suggestions and feedback.
