#245 - Feb. 7, 2009, 1:40 a.m.
Q u o t e:
I find it pretty depressing that the only raid and the only PVE content worth doing is only going to be Ulduar 25. I already have Naxx 25 gear, so by what has been said the only reason at all I would want to run Ulduar 10 is to get some side-grades that might have better item budgeting on it, so I am better of any which way to skip it all together and just do Ulduar 25. Great, now instead of having more to do in the game I have less.
If we require Naxx25 gear for Ulduar10 then that just hurts the players who don't run any 25 person instances. It may have more side grades than anything, but I expect players in Naxx25 gear to run Ulduar10 quite often for this gear and to help learn the instance - if anything is an upgrade of any kind, it will likely get run pretty often.
Q u o t e:
Any word on if there will be an extensive Heroism and Valor sink in the game to at least give me benefit from running Heroics? Heroics became obsolete real quick since the only thing to spend badges on was gear, which means if you are doing content with higher iLvl items, it is pointless or after you have gotten your items it serves no purpose. Don't get me wrong, the gem idea is a good idea and all, except I would like to see that expanded to offer more crafting materials, rep tokens, gold, profession recipes, mounts, pets, tabards, - something to the effect that even after I have my gear I still have a sense of progression.
It's always possible that more items will be added, but we have nothing specific planned at this time. We also don't plan to offer any kind of trade up, like Emblems of Heroism for Emblems of Valor, as that would defeat the purpose of a multi-tier badge system.