Emblem of Conquest - T7.25 in 10 man Ulduar?

#0 - Feb. 6, 2009, 8:47 p.m.
Blizzard Post
With the latest blue regarding a new wing of Archavon and a new emblem, I couldn't help but notice the lack of a second type of emblem...which suggest to me the following:

Ulduar will drop T7.25 in Ten man and T8 in 25 man.

Are you for real? Separate progression means separate progression. Flame all you will, but people who have chosen the 10 man path should have access to T8.10. New content -> new gear. If this is the direction you're going...I truly hope you reconsider.
#23 - Feb. 6, 2009, 9:22 p.m.
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Q u o t e:

Naxx 10 < Naxx 25 = Ulduar 10 < Ulduar 25


Good mathematical layout. We do want to allow players who only do the 10 person instances to naturally progress and complete them. Making a big jump in gear would in turn bring a big jump in the difficulty and possibly cause roadblocks for these players.
#44 - Feb. 6, 2009, 9:34 p.m.
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Q u o t e:
What about people that do 10-mans wanting to try 25s? They're going to have to overcome a gear gap while people going the other way will be having things easier. All-the-while, it's debatable which is actually more difficult tactics-wise.

Why use gear as the only barrier between 10 and 25 man content?


If you have only ever completed Naxx10 and not done Naxx25 at all, I wouldn't expect you to be jumping straight to Ulduar25. Yes, there is a gap in there, but you can overcome this with Naxx25 now or Ulduar10 in the future if you are interested in getting into Ulduar25.
#119 - Feb. 6, 2009, 10:13 p.m.
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Q u o t e:


So Bornakk.... should we expect the same old Valours T7 dropping in Ulduar 10? Or should we expect a new Heroes T8?


Probably a new Heroes T8, I wouldn't expect Kel'thuzad to be making many trips to Ulduar to drop his helms there. ;-)
#136 - Feb. 6, 2009, 10:36 p.m.
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But will Ulduar 10 be 213 or 226 loot? Just out of curiosity...


See previously quoted mathematical equation.
#142 - Feb. 6, 2009, 10:46 p.m.
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Q u o t e:
Will epic gems be added to valor badge vendors? Basically I want to know if I should 'cash out' my 150+ valor badges now. Although, it is still probably worth holding on to them to buy a few pieces of 'Heroes Tier 8' depending on stat/set bonuses.


What epic gems? ;-)

Q u o t e:

But I am sure any fights in Ulduar that are harder in 10 than 25 will compensate on loot to make up for that right?

Blizz would not want to make the same mistake like with Saph.


What is wrong with Sapphiron? We are okay with how Sartharion is currently setup and look forward to doing more hard modes in Ulduar.
#154 - Feb. 6, 2009, 10:58 p.m.
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Q u o t e:


I'll take that as a yes!


When you assume it just makes... well you know the rest.
#245 - Feb. 7, 2009, 1:40 a.m.
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I find it pretty depressing that the only raid and the only PVE content worth doing is only going to be Ulduar 25. I already have Naxx 25 gear, so by what has been said the only reason at all I would want to run Ulduar 10 is to get some side-grades that might have better item budgeting on it, so I am better of any which way to skip it all together and just do Ulduar 25. Great, now instead of having more to do in the game I have less.


If we require Naxx25 gear for Ulduar10 then that just hurts the players who don't run any 25 person instances. It may have more side grades than anything, but I expect players in Naxx25 gear to run Ulduar10 quite often for this gear and to help learn the instance - if anything is an upgrade of any kind, it will likely get run pretty often.

Q u o t e:
Any word on if there will be an extensive Heroism and Valor sink in the game to at least give me benefit from running Heroics? Heroics became obsolete real quick since the only thing to spend badges on was gear, which means if you are doing content with higher iLvl items, it is pointless or after you have gotten your items it serves no purpose. Don't get me wrong, the gem idea is a good idea and all, except I would like to see that expanded to offer more crafting materials, rep tokens, gold, profession recipes, mounts, pets, tabards, - something to the effect that even after I have my gear I still have a sense of progression.


It's always possible that more items will be added, but we have nothing specific planned at this time. We also don't plan to offer any kind of trade up, like Emblems of Heroism for Emblems of Valor, as that would defeat the purpose of a multi-tier badge system.
#247 - Feb. 7, 2009, 1:42 a.m.
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Q u o t e:

Devs need to re-think it. 10 man, 25 man, they should be equally difficult with equal rewards and be about how you like to play.


We currently have it setup so greater difficulty (whether it's via the encounter or coordination, call it what you want) gets a greater reward and we like how it's working so far.