#0 - Feb. 16, 2009, 9:38 p.m.
Blizzard's heart is in the right place, the issue though is that tactical mastery needs to stay as is with this change going through.
Here is why.
In PvP, and thus assuming you already have tactical mastery, this change is amazing with high (35 or more) rage levels. Now instead of dumping all of that precious damage potential, you keep some!
However, this change is awful for low rage situations, and I spend the majority of my time in competitive PvP in those situations. Lets say I had 25 rage and wanted to disarm. Under the current system, I could swap to defensive, disarm for 15 rage, and swap back to berserker with 10 rage. Under the new system, I would swap to defensive, lose 10 rage, disarm for 15 rage, and swap with 0 rage. Under the old system, you were punished for swapping stances at high rage, under the new one you are punished for swapping stances at low rage; if you are simply reversing the punishment criteria, is this actually a positive change for the class overall?
This isn't to say that it's not GREAT to have 70 rage, swap to defensive with 60, disarm, have 45, then swap back to berserker with 35 rage where under the old system I'd of had 10 because rage was dumped. But you have to consider how much time a warrior spends at low rage levels compared to high rage levels.
If this is a buff at high rage levels and a nerf at lower rage levels... is that equaling itself out? If you can't easily answer that question, is this a change that should be made at all?
*EDIT:
Original Thread: http://forums.worldofwarcraft.com/thread.html?topicId=14910422826&sid=1
