- Oct. 3, 2014, 5:37 p.m.
I know a lot of you have expressed concerns that you haven't gotten much time in game to test; totally a fair point, I completely understand where you're coming from. What's important to keep in mind is that at this point in the testing cycle, some of the most important testing that you guys provide is in automatically generated crash reports and such.
We do a lot of testing in-house, but we can't easily replicate either the sheer number of testers, nor the various amounts of hardware types all logging in from across the globe. When we create new builds, we hop on immediately and start testing through various methods. But in order to get a really good feel for the overall quality of the build we rely on you guys logging in by the hundreds or thousands. If/when you crash, we gather that data automatically and immediately, and gives us a really good insight into things. Same thing for server crashes, disconnects, world server down issues, etc.
The good news is this stuff happens more or less automatically. So even though it feels that you're not personally able to put in a lot of hours testing, you're still giving us critically important data as we work to get a stable build ready for release.
I don't want this to discourage any of you from entering Feedback or Bug Reports (either in-game or through the forums), that still is still valuable as well. But I just want to let you know why we're pushing a lot of builds and what it means to you all.