Cunning Pet Tree and Ravager Effectiveness

#0 - Feb. 2, 2009, 5:19 p.m.
Blizzard Post
Ravagers are useless. They may be just slightly less than average for leveling if you're not doing much PvP, but on a PvP server it's a fairly different story. One is leveling and defending themselves in PvP, possibly going on the offensive from time to time. I'd talked to a mage on my Beast Mastery hunter and their input was that Intimidate wasn't even worth Blinking out of with its three seconds of stun. What good does that make the family ability, Ravage? It does a small amount of damage compared to almost every other pet special ability and is coupled with a next to useless stun. What the mage brought up also questions how good Intimidate is at level eighty. I'd like to see Ravagers improve because they certainly aren't the swiss army knifes Cunning pets are supposed to be.

A second thing. Why are Ravagers Cunning pets in the first place? They were top-DPS back before the pre-Wrath patch. Now they've been brought down to nothing. Literally! They are nothing except for a spell inturrupt every forty seconds. Even if you're a Beast Mastery hunter and your talents improve their damage, there would be no use in having them. It seems the only thing a Ravager would be good for is the Cunning mana-regen talent, Roar of Recovery. Getting back on topic, I look into the Ferocity pets and see a family that would make a better Cunning pet. A moth. How is a moth ferocious? It's Serenity Dust seems more like a Cunning talent than anything else. It heals itself while giving a damage boost. If you remove the damage boost and give it a Cunning talent tree, it's a perfect match for what's a Cunning pet.

Cunning pets. They take a little too much damage most of the time with other classes simply spattering them in PvP before disposing of the hunter. Before, it was insane to go for the pet rather than the hunter. A small pinch of pet survivability added in for Cunning pets would be nice as well. I will admit, some of them are nice for the specific classes they can counter but they're just that. Serpents are good against casters. Good luck against that warrior. It's just one example out of many.

...and also, put the Ravager back into ferocity please. Those talents it has wouldn't be bad at all if it had the modifiers on its stats and the tree of a Ferocity pet. It would be next to perfect for balance in the ferocity tree, being a non-exotic and such.
#5 - Feb. 3, 2009, 5:02 p.m.
Blizzard Post
The Ferocious pets were intended predominantly for PvE use. We figured a pet with a stun would not be very popular in a raid encounter compared to a pet that just did more damage. (It is possible in a 5-player dungeon that the stun might come in handy).

Since "Ravage" has traditionally been a stun, it made sense to put them in the Cunning tree.

We are willing to make changes to make the Cunning tree more viable for PvP and other situations. Frankly, most of the community feedback on hunters has been on their shot damage or on which pet provides the highest dps boost in a raid setting. More feedback on hunter pet families and their talent trees would be useful. Too often, though, this discussions wander off topic into the role of the pet or the hunter in general.

Ideally we'd like to see nearly every Ferocious pet and the occasional Cunning pet feel like they were valid choices for PvE and nearly every Cunning pet and the occasional Tenacity pet feel like they were valid choices in PvP. Our priority lately has been on the hunter trees themselves though.
#80 - Feb. 5, 2009, 12:42 a.m.
Blizzard Post
Excellent feedback so far. We appreciate it.