#0 - Feb. 2, 2009, 1:31 a.m.
However, in raids, we generally aren't grouping people by location for Nova because of it's pitiful range, because we only have 2 priests anyway, and because Shaman CH crosses party lines anyway.
I think if Holy Nova was opened up to a raid, but was still "dumb" and healed the nearest 5 targets within it's limited range (10 yards) that it would still be lucky to hit 3-4 people in many cases. It is still centered around the Priest, so we have to run to an ideal location before casting it, just like 5 and 10 mans.
It would be a small change, but one that helps give us some control on our AOE between CoH cooldowns (PoM is a random bunny) without turning it into a CoH spell by any means.
It would also move Blizz closer to eliminating party based spells.
Holy Nova
Instant Cast
27% of base mana
0 Yard Range
Causes an explosion of holy light around the caster, causing 76 to 88 Holy damage to all enemy targets within 10 yards and healing up to 5 raid members within 10 yards for 121 to 139. These effects cause no threat.
