#720 - April 13, 2009, 11:42 p.m.
Q u o t e:
GC, I'm a huge supporter of 25-mans offering greater awards (which you may have seen by my posts earlier in this thread). However, I don't think it would be unreasonable for 10-man hard modes to offer slightly better loot than 25-man easy modes.
That may be a model we use. However, I do want to point out that most of the definitions of “25-man easy modes” are using Naxx 25 as a frame of reference. Ulduar is harder. I would be surprised to see Ulduar 25 pugs that get very far for several months. I would not at all be surprised to see groups than can do 10 Ulduar normal but not 25 Ulduar normal. Some of you are imagining the guilds that are really focused on 10 player content but end up abandoning that and doing 25s. I don’t think that will happen again, at least not to the same extent.
--Many 25-focused guilds are not going to be able to do the 25 hard modes.
--Many 10-focused guilds are not going to be able to do the 10 hard modes.
--The 25-focused guilds likely won’t do the 10 content because the items aren’t an upgrade. (Thought they might on off nights for kicks or with their alts.)
--There is a risk that the 10-focused guilds end up begrudgingly doing the 25 content. This is the main “risk area” we’re talking about. I don’t think they’re going to be able to pug it though. They may get Flame Leviathan, then wipe a few times and remember why they prefer the smaller group sizes. Ulduar 25 normal is not welfare epics. The other risk is that the guild just reorganizes itself as a 25-focused guild, even though it really doesn’t want to. That is the most legit risk in the model that I can see.
Also remember, Ulduar 10 does have upgrades for everyone. Nobody is in all item level 226 loot right now.
Q u o t e:
But It would be truly absurd if Algalon10 was easier than zero tower Flame Leviathan25.
This begs the question... Why does Algalon10 reward worse loot than zero tower Flame Leviathan25?
Efficient loot and Algalon do not belong in the same thought process. Killing Algalon is about prestige, not loot. Why? Because it is very difficult. Many of you won’t be able to beat him. If you are just looking to get the best rewards possible, I’d focus on the legendary or something.
We let you see almost all of the bosses in Ulduar if you’re a reasonably competent guild. Algalon is something you have to earn in 10 or 25. This is not a fair fight. This is a “Blizzard are you out of your mind?” fight. He feeds on your tears.
Q u o t e:
U10 < U10H =< U25 < U25H
Mostly, people are just wanting U10H gear to be appreciably better than U25 non-H gear, unlike how it is now. Kinda ridiculous for 10-man, hard-mode gear to be worse or even equal to 25-man non-hard-mode gear; since it simply kills all motivation to do 10-man hard-modes when you could just do 25-man easy-modes and get equal or better gear.
I think that sums it up pretty well. However, if the 10 hard gear was superior to 25 normal, then the 25 progression path involves hitting the same content 3 times. We want players to choose whether they prefer 10 or 25, not feel like they have to jump between them. The 10 hard content is not for people who want the best gear in the game (because that comes out of 25 hard). It’s for players who like 10 player content and want a challenge. Even if the 10 hard was superior to 25 normal, then the 10-focused players are still going to have to contend with there being better loot out there in the 25 hard version.
Q u o t e:
So basically running regular pug 25 Ulduar would gear you up better than 10 man hard mode. Seems easier just to skip 10 man hard mode altogether.
The 10-player and 25-player content are not on the same progression path. You should choose which style of play you prefer. If you only care about having the best items possible in the game, then you should shoot for 25-player hard content because that’s where it is. However, to be brutally honest, many of you won’t be able to manage it. It’s optional content and it’s hard.