Feral Druid DPS Concerns summarized

#0 - Jan. 24, 2009, 4:56 p.m.
Blizzard Post
Summarized issues voiced from ferals of late: Note all of these aren't all my personal concerns, more just a culmination of issues I've seen voiced yet unaddressed by a blue by the feral pve dps'ing community. The main gist here (for me personally atleast) is my desire to see some commentary on the growing amount of data compiled that suggests Feral PVE dps is lacking. I additionally have also added some other's concerns about our rotation's complexity (which though I while I find the "rotation" just fine, many don't, so here's for getting the aggregate of feral concerns at least heard.)

Growing disparity between feral dps and other melee hybrids, will this be addressed/does Blizz acknowledge there is a problem?
Cited source discussion:
http://forums.worldofwarcraft.com/thread.html?topicId=14318780913&sid=1
http://forums.worldofwarcraft.com/thread.html?topicId=14578988811&sid=1

Cumbersome nature of feral dps "rotation"

Summarized change suggestions:

* Remove shred's positional restriction (much like mutilate was changed, rogues are raising hell for good reason already about their pve woes/discrepancies, but imagine if this antiquation still applied to mutilate AND they were also doing inferior dps, oh the flood of tears..)

* Acknowledgment that the feral rotation is too bloated and even at high gear/player skill levels doesn't reward the feral dps'er with competitive dps (as is the stated tendency of Blizzard where this discrepancy exists in class spec comparisons (recently BM vs MM or Survival hunters for example), therefore it needs attention similar to that promised to the comparably complex Affliction specced warlock rotation (as in Blizzard has said that the rotation will be looked at)


Suggestions that should be relatively easy to iterate that would additionally not impact PVP burst but would give much needed alleviation to PVE rotation issues:

*Have a main attack refresh a dot, buff or debuff

Possibilities here (these aren't intended to be one size fits all suggestions, it may be deemed more than 1 is necessary or something else not even listed is warranted, this is merely a recitation of suggestions I've seen, and I'm sure I've forgotten/overlooked some):

*Shred renews Mangle's duration
*Mangle,Shred,Rake or Rip renew Savage Roar
*Mangle or Shred renew Rake
*Rake's duration re-evaluated/increased
*Ferocious Bite have its current energy depletion mechanic re-evaluated/revised to comparable rogue finishers that do not penalize the player's energy pool in such a harsh fashion
(this is only mentioned as FB currently has little use at best in a PVE rotation given the very small window allowed given a lucky crit streak as to not crash a rotation)

There are no doubt more things I have overlooked, but the biggest thing I suppose I am looking for at this point is some sort of GC feedback on one or more of these concerns. Does Blizzard agree that feral is behind other melee hybrids, and if so are any changes planned to improve this situation? Does Blizzard acknowledge the feral rotation coupled with an asinine positional restriction and the added difficulty of playing a melee dps in general is too complex and needs to be toned down (especially in relation to the more effort/skill = greater reward ratio? The harder the spec is to play, GC has stated the tendancy is to reward that spec with higher dps. I think at this point ferals would be happy if we could 'just' do comparable dps to our counterparts, even if the rotation and positional concerns aren't changed in the slightest.) If this is indeed the case, then what if any plans are in the works to remedy the situation?

Knowing the plans might be alot to ask, but I know many of us would take MUCH solace from knowing that Blizzard is aware of these issues and atleast acknowledges our concerns. Posting many threads on the topic without any response at all is the most immediate concern for many of us, myself included. There aren't alot of feral dps'ers in proportion to the druid community at large (and the druid community itself is a minority compared to other classes, so double minority whammy there for us.) That said, we know it's hard to get our voices heard over the raucous yelling of the masses and any sort of feedback/direct acknowledgment is GREATLY appreciated.

Thanks for your continued hard work and dedication to interacting with the player base GC, it really has changed my outlook on how and if Blizzard listens to its customer's concerns (as in before the GC era I was convinced ferals atleast where entirely forgotten.) The BC state of ferals seemed to justify my outlook given how feral was back then. In contrast, while the wrath feral has taken tremendous strides to the olden days, there are still some glaring issues beleaguring this spec and none of us want to see us end up irrelevant again.
#14 - Jan. 24, 2009, 5:59 p.m.
Blizzard Post
Cats might be falling behind other melee classes. This is something we are monitoring and discussing. There are some new glyphs coming in 3.1 which are more PvE-oriented and that might help some.

The cat rotation can be complicated, but at the moment we're okay with that. If you play a little sloppy with the rotation (e.g. ignoring Rake sometimes or not keeping Rip up 100%) you generally just suffer a dps loss rather than the whole thing collapsing down around you.

Swipe (Cat). Yum.

Ferocious Bite is on our list of "probably too bursty in PvP." It's at the bottom of the list, but we will still likely chill it out a little.