Need a mod to play your spec?

#0 - Jan. 20, 2009, 2:50 p.m.
Blizzard Post
In a recent thread http://forums.worldofwarcraft.com/thread.html?topicId=14318871670&sid=1 Ghostcrawler said:
Q u o t e:
We have no problem with warlocks, and Affliction specifically, asking a little more from the player in order to maximize their potential.

However, you shouldn't need a mod in order to play your spec correctly. They should be optional.
What other classes/spec rely heavily on mods?
#24 - Jan. 20, 2009, 4:22 p.m.
Blizzard Post
At what point you need a mod is going to be a very subjective call and varies greatly from player to player. Some people try and raid or PvP with the minimum while others aren't happy unless they have 50 or 100 mods arranged just so.

We feel like dot timers are probably close to crossing the line from "nice convenience" to "can't live without." Another example is being able to show buffs and debuffs at the same time for healers.

You are welcome to discuss other mods or components of the UI that you feel are mandatory, so long as you understand that not everyone is going to agree with you.