How is Ret PvE Damage Too High?

#0 - Jan. 19, 2009, 11:01 p.m.
Blizzard Post
Ghostcrawler,

You mentioned in your justification of why Blizzard revoked the 5-stack on Vengeance that Ret was slated to get that one of the reasons was that our PvE damage was quote "too high."

Come again?

Look at ANY WWS report regarding Ret PvE damage and you will see that our PvE damage is in fact quite low, in the range of Elemental Shaman and Shadow Priests in fact. Nowhere are we coming even close to pure classes besides non-HAT Rogues, and we are certainly not within 5% of pures as promised we would be able to achieve. Much of the time we have to content ourselves with being 10, even 15% behind them, which is in no way balanced or fair.

The reason we were slated to get 5-stack Vengeance was because our PvE DPS was low in the first place, which you acknowledged, which makes this recent claim of yours doubly strange.

My question is, HOW is our PvE damage too high when every report clearly shows otherwise? Was it because the 5-stack Vengeance was too good on PTR, or something else?
#31 - Jan. 20, 2009, 8:08 p.m.
Blizzard Post
This thread confuses me. You seem to be continuing the conversation from a previous thread on the same topic, but in that thread, I recall two things happening:

1) Other players posting that Ret can do very competitive dps in their raids.

2) Me saying to focus on your Naxx dps and not to worry about the undead issue. Assume that Naxx is our target for Ret. We don't want you to do inflated dps to justify Ulduar having different kinds of mobs, and we don't want you to do good dps in Naxx, but drop in Ulduar or other situations with different kinds of mobs.

Remember, the caveat is all things being equal. Yet they rarely, rarely are. In order to really be maximizing your dps, you need the best buffs, best gear and best skill possibly attainable. Too often players fail to achieve the top of the damage meters and then blame us for it.