GC: Should be quick

#0 - Jan. 14, 2009, 7:54 a.m.
Blizzard Post
Just browsing the rogue boards, and came across:

http://wowwebstats.com/1xxovgclcj5i5?m&s=395013-416623

Clearly a high-end guild with well geared players. After checking out the rogues' gear/wws, is there something amiss?

As far as I can tell, Patchwerk is a pretty standard tank and spank. No one moves, nothing to dodge/be out of range for, nothing special. Essentially a gear check.

How are these top-geared rogues performing so far under the other top-geared classes?

I remember a post semi-recently (may have, or not have been you), that you had guy that dished out pretty good rogue numbers, and that's why rogues didn't get quite the attention other classes did (forum post wise). Is that guy still around? Is he able to post something for us to see what's going on?

Thanks in advance.
#3 - Jan. 14, 2009, 8:07 p.m.
Blizzard Post
Patchwerk isn't necessarily the perfect test case for dps. It is a simple fight, but these days it is also getting very short and some classes thrive on short fights where they can maximize specific abilities or cooldowns. The rogues don't have to move, but neither do the hunters or Frostfire mages. The warriors aren't getting a ton of extra rage from collateral damage.

But I tend to agree that rogues are too low. They should look better in 3.0.8 when some of the 6000+ dps outliers are brought down some.

I think in retrospect rogues (talking Assassination really) were the victims of a couple of tricky bugs. We all freaked out at the damage they were doing near the end of beta and lowered their damage only to find later that a few poison bugs were causing some of the excessive damage.

The primary reason we haven't fixed it yet is because rogues seem to be doing very well in PvP and careless dps buffs for noble PvE purposes could just make that situation worse. I do apologize for the situation rogues are in currently and we hope it will look better after 3.0.8.

P.S. I know some players don't give a fig about PvP and are offended that we have to worry about PvP balance when solving PvE problems. WoW is enjoyed by a lot of different players for different reasons and we try to keep them all in mind.