Manaburn change makes no sense

#0 - Jan. 8, 2009, 7:41 p.m.
Blizzard Post
So help me understand this:

1. A ret paladin stacks DPS so that they can destroy someone in a few seconds while stunning them. They run around in arenas with 5k mana because they're doing this stacking.

2. One of the classes they destroy readily are priests.

3. Priests have to stack survivability so they can be destroyed in more than a few seconds while being stunned. They run around in arenas with dampened stats like +healing, +crit (though many healing priests are taking crit over spirit in arena, wonder why) so that they can grab more stamina and resilience.

So now a change to manaburn goes in, one of the few defenses priests have against ret paladins, where we are basically losing more mana relatively when CASTING IT then they are WHEN GETTING HIT BY IT, since their mana regeneration more than makes up for the losses.


Am I misunderstanding what appears to be them basically being rewarded for choosing PVE items with +dmg stats and neglecting anything with more INT on it, yet we're required to go for survivability in response to this?
#18 - Jan. 8, 2009, 8:48 p.m.
Blizzard Post
Health is health. If you choose not to stack health on your character then you do so at your peril.

We don't design mana the same way. Not all classes and specs are intended to stack mana, and more mana isn't as good for some classes as others. We don't want Ret (to give the obvious example) to stack Int and we don't give them an effective way to do so. Therefore, mana draining Ret shouldn't be massively more effective than classes with huge mana pools.
#158 - Jan. 9, 2009, 12:59 a.m.
Blizzard Post
Q u o t e:
This change is justified, but then drinking needs to change. Anything which gives an advantage to pallies over classes with large mana pools needs to change as well. If they really want mana pool size having no effect against abilities, there are more changes that needs to be done.


There is some logic there. It's something we could consider doing (probably just for Arena water).