#0 - Jan. 9, 2009, 3:54 a.m.
Specifically referring to their choice of a KM change, turning it into a PPM instead of just reducing the proc rate.
SO yeah....
Why is Fast/Fast considered a bad mechanic? Especially given the large number of fast one handed weapons again
And this prompts a second question
Why was the option of effectively redesigning the entire spec considered a better option than simply nerfing it's output and scaling to more viable values ? ( Don't want to rant, but it kind of sucks that a lot of the gear I've been collecting is now relateively .... crappy )
