#0 - Jan. 2, 2009, 8:17 p.m.
Q u o t e:
Immature, and i didn't see anyone ask you what you thought about chess. And secondly are you putting down chess and the people that play it?
Because when arena was more like chess, the way it should be, it was more fun to live for over 10 mins. then die in 2.
Q u o t e:
Take shaman(Coincidence I swear) for example. The only way they had to stop healers output was a) damage b) 2 second interrupt on a 6 second cooldown that was on and activated their GC as well as being shared by their main slowing ability.
Q u o t e:
The aspect of chess-play that people enjoyed in their arena matches is getting your opponent into a position where you can crush them via out-maneuvering them.
Q u o t e:
How do you think all those gladiators and top players got up there? Through coordination, team work and fast reflexes.
Q u o t e:
Using pre-memorized moves is all the arena has been for four seasons. And that's not bad - that's a trademark of skill.
Q u o t e:
The whole point of a chess analogy is the elimination of random elements, which have no place in a "skill-based environment". Unfortunately, trying to accomplish "RPG Chess" is like adding oil to water and asking it to blend nicely.
Q u o t e:
Ghostcrawlers comment was fine but we are just all so emotional right now. General strategies are preplanned yes - but when the mage is going to cs/poly morph (and how you are trying to trick them) is dynamic and what he is referring too.
Q u o t e:
So if healers can be bursted down by a single player, without them using CC, why should a healer enter the arena? What value do they provide?
Q u o t e:
Then you need to eliminate the random elements that are so gamebreaking.
Q u o t e:
OK, so you want to trivialize our primary ability to heal in Arena by making Burst king again.
Q u o t e:
I think I understand what you mean GC. And I agree that S4 and S3 was a bit in the other direction as well, where in 2s double dps had a much harder time than healer teams. I too misunderstood your previous quote thinking that one dps should be able to kill a healer without even having to silence, because it really is happening right now.
Q u o t e:
I think things are way too far in the other direction, and after doing some 3s today, I really do feel worthless in a team as all my team does now is try to peel the enemy off me and I still don't survive longer than 10 seconds.
And I really do doubt resilience will not be enough in the long run, but I guess we'll see.
Q u o t e:
Btw, shouldn't you be taking a break from your job? It's a saturday XD Honestly though, thanks for the responses and for trying to explain what your team is trying to accomplish.