Happiness is no profession.

#0 - Jan. 7, 2009, 8:17 p.m.
Blizzard Post
I've just recently finished levelling an alt, without any profession at all and I have to say, I've never been happier. I ignored cooking, and fishing. There was no time wasted hunting down 'boar meat' or a copper mine in a zone I've already been through. I didn't have to go back looking for peacebloom, and I didn't spend my time on the docks fishing watching some stupid bobber.

And remarkably, the loss of gold hasn't affected me. I had enough gold for my mounts, all of them, when I dinged. I am a plate wearer, yet have enough to cover all my repair bills.

So at this point I've already decided to never level a profession again. There is almost no point. The epics aren't end game, or game breaking. You get a few stats here but clearly they can't make or break your ability to defeat an encounter. The gold you make from them in the long run really is minimal (I mean, for example, the large cost of the Engineer bike is the 12500k gold that goes to a vendor, not a player.)
#2 - Jan. 7, 2009, 8:28 p.m.
Blizzard Post
Q u o t e:
I've just recently finished levelling an alt, without any profession at all and I have to say, I've never been happier. I ignored cooking, and fishing. There was no time wasted hunting down 'boar meat' or a copper mine in a zone I've already been through. I didn't have to go back looking for peacebloom, and I didn't spend my time on the docks fishing watching some stupid bobber.

And remarkably, the loss of gold hasn't affected me. I had enough gold for my mounts, all of them, when I dinged. I am a plate wearer, yet have enough to cover all my repair bills.

So at this point I've already decided to never level a profession again. There is almost no point. The epics aren't end game, or game breaking. You get a few stats here but clearly they can't make or break your ability to defeat an encounter. The gold you make from them in the long run really is minimal (I mean, for example, the large cost of the Engineer bike is the 12500k gold that goes to a vendor, not a player.)


I have to disagree about the potential gold you can make from a profession being minimal. Depending on the profession and your ability to take advantage of what it offers you stand to make quite a bit of money. As a Jewelcrafter for instance, I've been doing a daily that allows me to purchase a Dragon's Eye which I sell on the auction house for 350 gold. That means once per day, I can make 350 gold for less than ten minutes work. And that's only one of the ways I make money from Jewelcrafting.
#17 - Jan. 7, 2009, 8:43 p.m.
Blizzard Post
Q u o t e:


I think you have a point with Jewelcrafting here, Eyonix, but the OP's logic does seem to make a bit of sense.

For the most part, the passive increases that professions grant you are not going to sway a decisive battle one way or the other. Jewelcrafting may be the exception, but it seems the profit margins for the other professions are significantly lower.


I was only disagreeing with his point concerning profits being minimal. His other comments are subjective and personal. It wouldn't be reasonable to dispute opinion. In any case, I wont speak for professions I don't have, but I don't just make money off of Jewelcrafting. I personally profit a great deal from Enchanting, Herbalism, Mining and Inscription.

I do have a friend who makes a good deal of cash from Blacksmithing as well.
#43 - Jan. 7, 2009, 8:59 p.m.
Blizzard Post
Q u o t e:


As for inscription, I'm confused on that. I bought my inscriptions once, and now I'll likely never replace them. Someone made about 100g off me. They never wear off, there is never a way to upgrade them (unlike Gems, which go 18-20-22-24 stam for example).



Beyond all the new players who are leveling up every day, many people I know replace their inscriptions every time they respec or plan on spending some time in PvP. It's about knowing which glyphs are the most profitable and focusing on selling them.