#0 - Jan. 7, 2009, 9:44 a.m.
Demon Armor and Demon Skin: Armor increased by approximately 120%.
Demonic Circle: The teleport now clears all snare effects.
So thats gunna make us survive in arena better? Basically now with demon armor we'lll hardly do dmg, but at least have the armor equiv of leather wearers.
And ya, breaking snares? Still not stuns, but its SOMETHING?
Overall these are EXTREMELY underwhelming changes IMHO and locks need and deserve at this point quite a bit more!!
They have finally fixed the plethora of lock bugs that have plagued us, other than the meta fix they won't help us much if at all in PVP arena
Warlock
* Corruption will now gain the correct damage modifiers for the creature type of the target.
* Create Healthstone: Attempting to create a healthstone when you already have one no longer consumes mana or triggers the cooldown of this ability.
* Demonic Circle: Teleport: the button for this ability will now darken when the Warlock is out of range of the Demonic Circle and will light up when the Warlock is in range.
* Demon Power Scaling: Spell power gained from spirit via the Fel Armor ability will now properly affect the scaling of spell power and attack power on summoned demons.
* Drain Mana: This spell will no longer cancel when the target?s mana poll is low or the caster?s mana poll is full. It also now generates a very small amount of threat instead of no threat.
* Everlasting Affliction: Will now calculate correct damage values for Corruption when it is refreshed in all cases.
* Haunt: Will now gain correct damage modifiers for the creature type of the target. In addition, this ability is now limited to a single target as intended. This also now works properly when refreshed on its current target.
* Mana Feed: This talent will no longer sometimes fire for warlocks who do not have the talent.
* Master Conjuror: Tooltip revised to indicate it does not increase the damage bonuses of Firestones or Spellstones.
* Metamorphosis: The bonus armor effect from this ability will now calculate properly and interact correctly with armor buffs and debuffs.
* Ritual of Doom: A Doomguard summoned with this spell will now scale properly from its master?s stats.
* Shadow Embrace: This ability will now create a separate debuff stack for each Warlock with the talent, and each warlock will benefit properly from his or her own debuff.
* Shadow of Death: This ability will no longer cause tracking abilities to become inactive when the death knight becomes a ghoul.
* Soul Siphon: Will now gain the correct damage modifiers for the creature type of the target.
* Twisted Faith: This talent will no longer sometimes cause Shadow Word: Pain to fail due to a more powerful spell being in effect.
* Unstable Afflcition: Will now gain the correct damage modifiers for the creature type of the target.
notes here http://forums.wow-europe.com/thread.html?topicId=7536073945&sid=1