#258 - Jan. 4, 2009, 9:53 p.m.
Q u o t e:
This whole situation is broken beyond fixing. We tell you we die in under 10 seconds, you tell us we should "wait" and "get more gear." We tell you we can't get the gear without winning. You make it so the best gear is only gotten by winning.
We tell you that even if we get over 1000 resilence the best teams / dps still don't need it. You tell us nothing.
I wash my hands of this whole thing. PvP boycott continued until my pallie is 80.
And that isn't meant to be a troll. That is meant to show that at this point many people are losing faith and waiting for current characters to be viable isn't an option.
I'm honestly not the least bit interested in claims of rerolling, cancelling, boycotting or whatever. You don't need to attach those to your arguments. I can't verify them, and we can't be held hostage to threats anyway. Just don't bother with them, IMO.
I understand that you guys are always going to be impatient for changes. That's natural. But what I have been advocating is "please be patient" not "wait and get more gear." Here is a cross-post from an answer I made in another thread:
What I have said is that damage will be lower with high resilience. I don't think anyone argues that point -- it's mostly just math. So then the question becomes how far off we will be then (what I said in my last post).
We want Arena gear to be attractive. If we get to the point where players can survive without it, then the Arena rewards are less desirable. If we get to the point where players can hit the cap too easily, then they can mix in PvE gear and we have the raid-in-order-to-Arena problem. If we over-compensate and nobody can kill anyone, then you risk a world where the best drain teams win and there won't be a spot for classes that emphasize damage over crowd control (warlocks and shamans perhaps).
I think most players agree on what things should feel like when everyone has good gear -- something akin to the best parts of the previous seasons (and ideally with broader class representation). If you buy that, then the question is how we get there and what things should feel like in the early seasons.