Perks for solo players.

#1 - Dec. 9, 2010, 9:52 p.m.
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Why do you force me to be in a guild and trust complete strangers to get the most benefit out of the leveling i do as a character? Allow perks for individuals who just want to enjoy playing your games! It is so frustrating to do anything in game and realize it has lesser value because i am not in a guild. Excuse me that i have not made the leap to put my trust in complete strangers and join a guild i know nothing about so as to get the most benefit from game activity.

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#152 - Dec. 10, 2010, 12:45 a.m.
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12/09/2010 1:52 PMPosted by CalmdWhy do you force me to be in a guild and trust complete strangers to get the most benefit out of the leveling i do as a character? Allow perks for individuals who just want to enjoy playing your games! It is so frustrating to do anything in game and realize it has lesser value because i am not in a guild. Excuse me that i have not made the leap to put my trust in complete strangers and join a guild i know nothing about so as to get the most benefit from game activity.


:(

Well (and I don't mean this to be condescending at all) the idea is that it's a multiplayer game and you create and foster relationships and eventually form friendships with people who were once strangers, or have friends that from real life that play with you, and adventure with them. Get enough of those together and you have a guild.

If you don't like playing with other people that's a choice, and one I personally understand wholly and completely. I love being able to level in complete solitude without anyone talking to me. I enjoy it immensely. It's potentially my favorite way to play the game. At the same time I realize that the perks available are just that, perks, and are justifiably (I believe) attached to something that requires participation and work amongst groups of people. That's obviously a philosophy that drives much of the game as the best items in the game and highest end content all require groups if not highly coordinated guilds to access. So, in that way, we do purposefully build the game for the first M in MMORPG, and give some better rewards for the second one.
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#156 - Dec. 10, 2010, 1 a.m.
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12/09/2010 4:46 PMPosted by CalmdAll my posts have been sincere. I am not an end game raider. I have gotten all my epics through heroics. That is my game. I truly envy all of you who had made connections in game. I play a lot and am simply frustrated that the 5% opportunity to get more loot or or experience is not available to me because I view a guild as a major decision. Sincerely, gratz on you all that have made that decision. I simply feel that I could never make that leap of faith and will lose out on the experience/ rewards. . Again good luck all.


I do appreciate you keeping a seemingly good attitude and level head about it. I haven't read through the thread but I had anticipated seeing this blow up. So, thanks.
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#160 - Dec. 10, 2010, 1:10 a.m.
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12/09/2010 5:00 PMPosted by CalmdThank you very much for your response. I guess i am just envious of the perks that individuals get simply because they choose to be in a guild. I have had the opportunity to connect with someone i could call my friend. Unfortunately, 2 people a guild do not make. I want to play, yet, i feel that my efforts will not be rewarded as much as they could be because i am not in a guild. I want to play, but , i do so half heartedly because i am not in a guild. That option is no longer viable. I feel i can, have, and will contribute to the mmorpg experience of the wow community , but have no desire to level because i will not add anything to my character, my experience, since i am not in a guild.


I don't think that's true at all, you miss out on a few nice things, but it's not something you had before. I realize there's some psychology there with it being available, but not necessarily attainable, it can be a frustrating nag on your mind. But with the improvements and new content, I think it's something that you should just try to move past and continue enjoying the game as you want to and have been for... how ever long you've been playing.

Do you not have fun running heroics because you know you won't get the best end-game raiding rewards? Do you not go after achievements because there are some that require a guild? If you choose not to be in a guild, and I do firmly believe it's a choice for each and every player as there are a wide variety of guild options, then there are going to be some limitations that come with it. That's always been the case.
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#451 - Dec. 10, 2010, 9:24 p.m.
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12/10/2010 12:35 PMPosted by Spy
12/09/2010 5:10 PMPosted by Bashiok
I don't think that's true at all, you miss out on a few nice things, but it's not something you had before. I realize there's some psychology there with it being available, but not necessarily attainable, it can be a frustrating nag on your mind. But with the improvements and new content, I think it's something that you should just try to move past and continue enjoying the game as you want to and have been for... how ever long you've been playing.

Do you not have fun running heroics because you know you won't get the best end-game raiding rewards? Do you not go after achievements because there are some that require a guild? If you choose not to be in a guild, and I do firmly believe it's a choice for each and every player as there are a wide variety of guild options, then there are going to be some limitations that come with it. That's always been the case.


Except that any previous limitations were player caused, not built in to the game limitations as they are now.


That's still the case. It's your choice as a player to not join a guild or begin one of your own.