Can we get GC to Comment?

#0 - Dec. 27, 2008, 8:21 p.m.
Blizzard Post
Ok so we have all seen the bunch of threads out there say that the hunter nerfs are way too much. 99% of the hunters out there know that we are going to be neutered when the PTR goes live. There have been countless threads showing numbers that proove we are not leaps and bounds ahead of people. What it has shown is that we don't scale with gear like others do. So we started ahead and now everyone is catching up ( and many are passing us). Yes Hunters have good dps but we are supposed to. Just like rogues, mages, and lockes are supposed to.

Can we get a response from GC saying why Bliz thinks we need 15-20% DPS reduction when just about every single raiding Hunters' IN GAME LIVE EXPERIENCE is telling us that everyone is pulling even and that we are not really out dps'ing anyone by a noticible margin? Anyone who has done even a single raid with a have decent guild knows that we are not ahead enough or scaling enough for a nerf. I do understand the BW-Readiness as does everyone. But even then some of that damage needs to go back into our instant shots for some kind of burst damage.

Oh and volley definitely does NOT need a nerf at all. We finally have an aoe worth using and everyoen wants to have it reverted to crap again. Mages do well more damage with blizzard and druids have a wicked storm as well. Maybe we should make those useless mana drains with no damage either? It costs over 1000 mana per volley and will destory our weapon in a raid if we constantly use it (cause you guys wont' fix that bug). So, yes it is balanced.

So GC are all the Hunters out there wrong? Or is there a possibility that Bliz jumped the gun and wants to swing the nerf bat way too hard and way way way too early???


Yeah I am sure I sound mad, but hell a lot of Hunters are. Those of us that are true Hunters have for the most part given up on PVP and we tune ourselves to our one niche....PVE damage. We are built horribly for PVP and we get nothing. We are built excellent and we get neutered.

Leave the flaming and trolling to other threads please.
#5 - Dec. 27, 2008, 10:28 p.m.
Blizzard Post
It is challenging to compare our numbers to those that come up from the community. Since I have been doing this gig, there have been plenty of times when players will say "Yeah, we figured X was overpowered," but that is almost immediately followed by "but the nerfs were too much." I have honestly yet to see more than one or two players ever agree that the magnitude of a nerf (any nerf) was justified. I'm just sayin.

We have to rely on our testing more than the community. That's just the way it has to work. Your numbers, however, are a useful reality check. In situations where the community consistently finds different numbers, we might go check our numbers again. We will do so in this case.

Something else worth pointing out is the whole concept of "your mileage may vary." Not every player has the same timing, gear, situational awareness or even rotation. In many cases our calculations are based on the higher ends of the spectrum -- the damage potential generated by the best players in ideal situations. For a class like the hunter that does require a fairly high amount of skill to master that may mean that your damage didn't drop as much (because you weren't using a technique that the experts were using to coax every bit of dps out of their attacks) or your damage may drop a lot more (because the experts are able to switch to other sources of damage more readily than a less skilled player).

All I'm saying is that WoW isn't such a simple game that a 10% buff or nerf done on our end will automatically result in a 10% buff or nef for every player out there in every situation.