GC: I'm very, very, worried

#0 - Dec. 28, 2008, 7:17 a.m.
Blizzard Post
Please read GC, not trying to troll, but I'm sincerely concerned about the pvp future of wow.

http://img377.imageshack.us/img377/8424/vblizzqw2.jpg

"It's likely the game would devolve into silencing or ccing the healer"

What do you mean by this GC? (I apologize if it seems like I'm putting words in your mouth) With your quote, "Bring the player not the class" you at least acknowledge that there is skill in this game.
However, in regards to arena, do you simply want it to be about sheer brute force and the team that can hit their globals quicker to win?

Devolve? Sorry for picking at this one word, but that's what arenas were about for S1-S4. Even in certain comps that were based around heavy melee, CC was never completely ignored as part of the plan for a match. What is wrong with silencing (including interupts) and ccing the healer in order to setup damage on a dps class? Isn't that the way it should be? Coordinating interupts and CC in such a way that one of your opponents becomes susceptible to a quick kill?

I'm sorry for sounding so harsh, but understand that when one of the lead developers of wow's content is saying that interrupts and cc should be irrelevant to who wins an arena match it's hard not to feel sort of worried.

If that's not the way the game is supposed to played then what is? Do you want healers to simply spam their heals on their dps, dps spam their damage buttons on players, and see which team will win through sheer attrition?

"Players complained endlessly about being chain feared and stunlocked too. Still do. It's the reason there are so many ways to break CC in the game now. You can't pretend that crowd control was an elegant weapon for a more civilized age."

Again, why is CC such a bad concept? Effective use of crowd control, not damage, or healing, was what separated a mediocre arena team / player from a good one. The team that zerged damage or healing would lose. The team that could avoid and apply cc would win.

GC, will players like me who enjoy arenas / pvp for its competitiveness have a future in wow?
#5 - Dec. 28, 2008, 7:40 a.m.
Blizzard Post
CC isn't a bad concept. But damage isn't a bad concept either. We designed quite a few specs to focus on dealing damage, and when they don't think that's effective, they get just as grumpy (and understandably so) and feel like their spec needs some new tool to shut down the healer.

I'm not talking about the state of S5 specifically or the S2-S4 for that matter. I'm just saying that in general there should be a place for crowd control and for healing and for silencing and mana drain and also just plain killing someone.