#0 - Dec. 28, 2008, 5:12 a.m.
Next, I would like to make a few suggestions as to what they should do to fix them.
Dispersion - I know it's a dead horse, but that won't stop me.
Current
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced.
Instant, 3 min cooldown
New
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 7% mana and 7% health every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced.
Instant, 3 min cooldown
Vampiric Touch - Change to instant cast
Vampiric Embrace - reduce cooldown by 5 seconds
Imp Shadowform - Fade now provides a 2/4 second immunity to movement imparing effects and
increases your movement speed by 10/20%(stacks with other effects of this type) Also - reduces physical damage taken by an additional 2/5%
Silence - Reduces CD by 5-10 seconds
Shadow Affinity - reduces your chance to be critically hit by 1/2/3% in addition to it's current effects.
Imp Psychic Scream - reduces CD by 4/8 seconds - gives the priest a chance to get two off before dying...
Imp. Shadow Word: Pain- increases damage done by 5/10% and reduces the chance it will be dispelled by 10/20%
Mind Melt - in addition to its current effect - grants your shadow spells a 3/6% chance to disorient your target for 2/4 seconds. on any damage (this includes DoTs)
Obviously taking ALL of these suggestions and implementing them would be OP, but taking some of them would be justifiable.
