FEEDBACK: Flamebender Ka'graz (Mythic Foundry)

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Game Designer
#1 - Aug. 19, 2014, 5:11 p.m.
Blizzard Post
Please use this thread to share feedback on the Mythic difficulty of Flamebender Ka'graz in Blackrock Foundry.

Once the zone is open, Nexus-Lord Donjon Rade (in Stormwind, Orgrimmar, Shattrath, Dalaran, Vale Shrines, or your garrison) will have a chat option to teleport you into the Foundry. Assemble your group, set the raid difficulty to Mythic, and then use that option to enter. Ka'graz is down the elevator to the left from the entrance.

Please refrain from using any silly scaled-up items (or at least let us know in your feedback if your raid was doing so) - we're in the process of fixing our scaling tech so that old items will be ignored, but in the meantime, let's try to keep feedback constructive. Uploading and linking to a log parse at Warcraft Logs, or any similar site that can handle 6.0 logs, would also be quite helpful.
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Game Designer
#5 - Aug. 19, 2014, 5:36 p.m.
Blizzard Post
If you've zoned in already, please have at least one person zone out and back in, in order to properly enable all aspects of the encounter.
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Game Designer
#6 - Aug. 19, 2014, 5:37 p.m.
Blizzard Post
08/19/2014 10:36 AMPosted by Depravitty
Trash is up

Yep! Intended (and necessary for one of the Mythic mechanics to function properly).
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Game Designer
#21 - Aug. 19, 2014, 6:53 p.m.
Blizzard Post
08/19/2014 11:38 AMPosted by Lumas
...

Can you elaborate on this? like.. is this a coding thing, or something we should see in some sort of interaction?


I'd like to know this as well.

Just a quirk of how we enable/disable spawns for beta testing. The weapons on the conveyor belts were grouped as part of the "trash" region and thus that needed to be enabled for them to function properly. Obviously on live everything will always be spawned.
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Game Designer
#36 - Aug. 19, 2014, 7:40 p.m.
Blizzard Post
Thanks for the feedback. A few notes:
  • The wolves had a bit too much health.
  • There is supposed to be a ~5sec cooldown on breathing when a new wolf becomes empowered - that is currently not working properly. It also meant that the wolves would sometimes sneak in an extra breath.
  • The runback will be shorter on live: after defeating Hans'gar/Franzok, the other door at the bottom of the elevator shaft will open.