#0 - Dec. 22, 2008, 1:45 p.m.
The warlock class design has become a sort of Gnomish engineering box of tricks and gimmicks. it's disjointed, cumbersome, illogical and unreliable. It feels awkward to play a warlock. The talents are self-contradicting - Demonic Sac in the Demonology tree, for the most glaring example, but I ask my fellow warlocks - if you have any sort of experience with something that is well-designed - where form and function work together in an elegant solution, that is both simple to understand and has depth for those that need it (which sounds like classic Blizzard game design to me) - and then compare this ideal to what the warlock class design has become? It should be obvious to any level of gamer that the warlock class design has resorted to a grab bag of half-thought out ideas and flawed attempts to steer the class in some ambiguous direction.
Which of course leads people to make unconstructive comments like "the devs don't play locks" or "Blizzard hates locks" or any similar cries of anguish. What most of these people are trying to say is that the warlock class designers haven't done their job. After all, it's a game designer's job to make a game interesting and fun. Countless threads full of ideas have been created, and I won't recount the specifics of these suggestions, but I will say this: Blizzard needs to make this class fun again, and that starts with good design. If a full rewrite of the class is going to be necessary to make this happen, do it now. You should have had this done before the expansion came out, and the clock is ticking.
Right now, the warlock class design has the feeling of something that was designed by lazy and complacent individuals who just didn't care enough to do a good job. You can certainly say otherwise, but words aren't very useful when what is needed is action. Honestly, I wonder if there is anyone at Blizzard that can handle the task - Blizzard's track record on the warlock class is full of contradiction and confusion and broken talents and spells.
I think we're all waiting for an answer.
