#1 - Aug. 7, 2014, 11:22 a.m.
So let's go through the TLDR of what's wrong with fury.
1: Everything conflicts within the spec. You want us to use wild strike, and are doing it by shoving it down our throats no matter how much we complain about how terrible it feels to use. Then you give us colossus smash extensions via raging blow, a talent that removes the cooldown on bloodthirst, and another talent (ignite weapon) that is basically heroic strike v.2.0. It feels like darts are being thrown at the wall by a blind dude.
This leads to https://www.youtube.com/watch?v=GVMGFEXUfZ8
Aka carpal tunnel explosion.
2: Wild strike's gcd. There are only 2-3 people in the world who have admitted to liking this. Celestalon made sure that we knew this, by retweeting 1 guy in europe who mains a healer: https://twitter.com/redlorr_/status/493130650191671296
IMO, the fact that he had to cling on to the one positive ray of feedback is an indicator that he/other class designers have no clue what to do with fury.
Options to fix it:
1: Revert everything, bring back MoP fury.
2: Change the gcd on wild strike to 0.75/1 second.
3: Anything that Aedilhild/Archimtiros/ <3 Fatalfuror <3 have mentioned.
4: Watch as fury is completely abandoned unless you make it insanely overpowered compared to the other warrior specs. At this point, I'd much rather play brain-dead arms.