Priest Nerf Makes NO sense

#0 - Dec. 17, 2008, 8:38 p.m.
Blizzard Post
Why are we having one of our main spells nerfed, glyph of dispel, to 3 percent healing. What indication does bliz have that shows us to be overpowered.

It is argued that all classes have one spec that can PvP, save warlocks.

What is priests?

Holy is extremely squishy, and just cant stand up to current dps, more so than any other healing spec.

Shadow's burst damage is very low compared to other dps, and cant live longer than the 6 second dispersion.

Discipline, being probably the best spec of the three, still is extremely squishy, and has a 51 talent that does absolutely nothing for our survival.

I dont see priests being arena powerhouses because their dispel heals for 3 percent more than the nerf, i really dont. This nerf should not go live.
#18 - Dec. 17, 2008, 10:02 p.m.
Blizzard Post
The glyph was just overpowered. It was meant to be a neat little bonus when you dispelled someone, not a new way to spam heals or to make someone really, really pay for putting a debuff on one of your guys.