#0 - Dec. 16, 2008, 6:06 a.m.
I understand that there are a ton of people out there that feel it necessary to post their input (sadly 99% of them are unintelligible) But why can't you lock threads and only allow the OP to converse back and forth with you if they actually have something noteworthy for you to talk about? Maybe this happens behind the scenes somehow but I get really tired of seeing one post from you that sometimes seems cryptic or unanswered.
My latest example is about the healing in PVP. You gave the example that you feel that things may lvl out once healers get some RES, however, posters ask you very good questions that have gone unanswered. Like how am I supposed to get PVP gear if it takes arena rating to obtain it? Or as a healer am I supposed to raise my rating as DPS to help my team but pick up healing gear then make my switch?
There is a very immediate problem that you say overtime may work itself out however it seems like you haven't thought about how long it will take to do so. If you say that you can't find a healer to survive 1 single target DPS, don't you think this is something that needs immediate action? Why make healers lvl as DPS? How much RES do you think is going to make a difference 200? 300? 600? You reference RES cap....do you know how long that will take to get to especially since there are arena pts required for every piece of PVP gear?
