GC, What is Plan B?

#0 - Dec. 16, 2008, 3:39 a.m.
Blizzard Post
Ok so in the next week or two when you realize that DPS is out of control, healers are horrible, and resilience capped gear is not enough to relieve the situation, what do you do next?

Because instead of you "realizing" it in a week or two (when we're telling you it is back in Beta), can we hear a backup plan on what can be addressed, so that in a week or two we don't have to wait another week or two or More to hear what the Dev team thought up of?

I hope that made sense.

In Conclusion: Think of addressing the issue now, make a plan B - Hell, and C because i think you're going to need it.
#20 - Dec. 16, 2008, 7:45 a.m.
Blizzard Post
Q u o t e:
Well, they could just nerf all damage classes, or buff resilience (if people were resillience capped, they'd take less crits and burst damage), or buff healing... but any change they make is going to have possibly large effects on PvE (can't kill bosses 'cause all your DPS classes suck, healing trivialized and healers won't die in PvP while warlocks get steamrolled, etc).

The developers are intelligent. They know that people are going to complain about arena survivability for a while. They just don't like announcing changes or plans until they know what changes they plan to make. In addition, while everyone isn't resil-capped at the moment, you all will be in the long run, so nerfing DPS in the short-term will end up making them have to re-buff it when everyone is at resilience cap. A lot of the feedback they are getting now is also like "I can't heal through 4 people hitting me at the same time in large-scale pvp" which isn't helpful for figuring out if changes need to be made or 2v2 or even 5v5 arenas.

At the beginning of BC, no one went healing spec in arenas. By the end of BC, you failed if you didn't bring a healer. This is going to take time to adjust as everyone's gear catches up with their level.


I agree with just about everything Lissanna said. (Less so on that developers are intelligent part.)

Look, this is the first major change WoW has seen since Arenas launched. At the beginning of BC nobody was quite sure what to expect. Classes and gear and even the Arena rules evolved since that time, but we still have seen nothing on the scale of the class and gear changes that occured when Lich King went live. We've done our estimates and players have made many predictions and we are all going to know a lot more about the true state of things in a few weeks here. Sure, I'm nervous. The forums and perhaps even the actual game are going to be pretty crazy for a few days. If the past is any indication, there will be at least one or two huge issues that nobody predicted while some of the things we were all worried about will end up being not that big a deal. But you have my word that we will keep making adjustments until things feel fair.
#121 - Jan. 7, 2009, 7:57 a.m.
Blizzard Post
Have you started to notice more priests are showing up in the high ranked Arena teams? Now there are still a lot of paladins, and a lot of the priests are Disc, and maybe a lot of them are just dying and healing through Spirit of Redemption.

I'm not saying this proves anything one way or the other. But we do watch the comps of the winning teams (of course), and more priests have started to show up really recently (some druids in smaller teams and shamans in larger teams too).