#120 - Dec. 16, 2008, 12:40 a.m.
Q u o t e:
So what he's saying is that since no class is critical for buffs, and everyone's DPS is within ~5% of each other, he's inviting people based on abilites like Innervate and Rebirth that are MUCH more valuable to a raid than anything another Mage or Rogue has to offer (a tiny bit more damage), thus leaving those players out of the guild/raid.
Are Innervate, Rebirth and Bloodlust great abilities? Absolutely. Am I happy when I get one in my raid? Yes. Do I sit out the warlock, rogue or mage in order to stack Rebirth? Not really. A good raid is one in which Rebirth gets used zero times.
Players also have a tendency to gloss over that "all other things being equal" part. Very few guilds can make the assumption that everyone in the raid has equal skill and gear, and honestly those guilds don't have invite drama. They know exactly who is coming and why ahead of time.
Should you take a great shaman with Bloodlust over a cruddy rogue? Probably.
Should you take a cruddy shaman with Bloodlust over a great rogue, assuming Bloodlust will make up the dps differnce? Probably a bad move.
Are your shaman and rogue consistently within 5% dps of each other to where the only tie goes to Bloodlust? If so, I would argue you are in some theoretical space and not in the actual game. If your guild is this good then the real answer is it probably doesn't matter and you are going to resolve the invite with a /random or DKP or who is best friends with the GM or something.