#19 - Dec. 15, 2008, 9:57 p.m.
Mana management for healers in particular, and in large raids in particular, does seem to be really easy. This is interesting because so many players in beta had the feedback that they were having mana difficulties.
You can point at several mechanics that might make mana regen too easy: replenishment, int benefiting spirit regen, spirit offering so many other benefits, the content being relatively easy right now....
We aren't making any changes to how things work for the moment, but it is something we're keeping an eye on. Just keep in mind that when encounters can't challenge healer mana pools, they end up having complex mechanics to learn, or dump huge damage spikes on the tanks in order to be of sufficient difficulty.
Ulduar will also be harder than Naxx. :)