3.0.8 Patch Notes (PIRATED)

#0 - Dec. 11, 2008, 8:25 p.m.
Blizzard Post
I am posting these because the PTR is not available.
(the 'pirated' bit is a joke)


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- World of Warcraft PTR Patch 3.0.8
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The latest test realm patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/

General
- Achievement: The Loremaster of Kalimdor Achievement has had its quest
amount reduced.
- Bonus Armor: The mechanics for items with bonus armor on them has
changed (any cloth, leather, mail, or plate items with extra armor,
or any other items with any armor). Bonus armor beyond the base
armor of an item will no longer be multiplied by any talents or by
the bonuses of Bear Form, Dire Bear Form, or Frost Presence.
- Racial restrictions on mounts have now been lifted. Night elves on
mechanostriders? Taurenon raptors? You’re not seeing things.
- Tapping: All player spells which cause a creature to become
aggressive to you will now also immediately cause the creature to be
tapped.

PvP
- Wintergrasp Commendations can now also be purchased for the low low
price of 9 Wintergrasp Marks of Honor. Players can visit their
respective Wintergrasp vendors and put those Marks of Honor to use!

Death Knights
- Death Knights have access to unique death-knight only facial textures
and skin tones. These can be selected at the character creation screen.
- Raise Dead has now been split into two spells:
Raise Dead now raises a ghoul or pet ghoul (if talented). Requires
corpse dust if no humanoid corpse is nearby.
Raise Ally now raises a fallen party member and has no reagent.
Available at level 72.

Druids
- Feral Attack Power: All weapons now have the potential to grant feral
attack power based on their dps (as compared to the best superior-
quality weapons available at level 60). Players will see their
existing feral weapons grant roughly the same attack power as they
did before (+/- 2 or so), but many new weapons will be options for
the feral druid. Some feral weapons have had strength converted to
attack power to be more appealing to other classes able to equip
them. All druids will see the amount of feral attack power granted
by an item in the item tooltip, if it grants any, but other players
will not see that information.
- Genesis: Now works with Tranquility and Hurricane.
- King of the Jungle - The Bear effect is now physical, and thus cannot
be dispelled.
- Nature's Grace - Now also effects Revive.
- Primal Tenacity: Now reduces the cost of Bear Form, Cat Form, and
Dire Bear Form by 17/33/50% in addition to its previous effects.
- Protector of the Pack: No longer changes value based on party size.
- Savage Roar: The buff now persists outside of Cat Form but only
provides its benefits while in Cat Form.
- Starfall will now be cancelled by any shapeshifting.
- Survival of the Fittest: This talent now grants 22/44/66% bonus armor
in Bear Form and Dire Bear Form in addition to all of its previous
effects.
- Swipe: Swipe (Cat) has now been added at level 71, dealing 260%
weapon damage, costs 50 energy with no cooldown. All talents
affecting the Bear Form version affect the Cat Form one as well.
- Wild Growth now has a 6 second cooldown.

Hunters
- Aspect of the Wild - This aspect is now raid-wide.
- Deterrence: Design changed to grant 100% parry and 100% chance to
"deflect" spells coming from the front, but prevents the Hunter from
attacking. Lasts 5 sec. 60 sec. cooldown.
- Kill Shot – Cooldown reduced to 15 seconds, down from 35 sec.
- Steady Shot: Now gains 10% of attack power as damage instead of 20%.
- Viper Sting: Now drains a percentage of maximum mana.

Mages
- Slow Fall is now castable on others.

Paladins
- Avenging Wrath: Divine Shield, Divine Protection, and Hand of
Protection, and Avenging Wrath cannot be used within 30 seconds of
each other anymore. Forbearance removed from Avenging Wrath.
- Divine Protection: The penalty has been removed.
- Divine Shield: The penalty has been changed so that all damage done
is reduced by 50% in place of an attack speed penalty.
- Judgements of the Pure: This Holy talent now increases the damage
done by Seals and Judgements.
- Judgement of Wisdom: Now returns a percentage of base mana instead
of a percentage of max mana.
- Sacred Duty: Interaction with Divine Shield and Divine Protection
removed, but stamina bonus increased.

Priests
- Abolish Disease and Cure Disease can now be cast while in Shadowform.
- Holy: Circle of Healing now has a 6 second cooldown.
- Levitate is now castable on others.
- Mana Burn: Now burns a percentage of maximum mana.
- Shadow
Shadowform: You can now shift into Shadowform while mounted or
sitting.
Vampiric Embrace- Mana cost of this spell has been removed.

Rogues
- Fan of Knives: The cooldown has been removed. In addition, now deals
150% of weapon damage when used while daggers are equipped.

Shaman
- Bloodthirst: Charges have been decreased to 3, but the effect has
been raised to 1% per charge.
- Fire Nova Totem: Now no longer generates threat.
- Magma Totem: The damage and scaling has been increased and no longer
generates threat.
- Searing Totem (Rank 4) now does the proper damage for its rank.
- Tremor Totem's duration has been increased from 2 minutes to 5
minutes.
- Elemental
Elemental Shields: This talent has been removed. It has now been
merged with Elemental Warding.
Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed
from only reducing Nature, Fire and Frost by 4/7/10%.
New Talent: Shamanism-Your Lightning Bolt spell gains an additional
2/4/6/8/10% and your Lava Burst gains an additional 4/8/12/16/20% of
your bonus damage effects.
Storm, Earth and Fire: This talent has been moved up in the tree, and
it’s talent points have been reduced to 3 down from 5. Wind Shock is
also included in the range increase (with Earth Shock). The damage
bonus to Flame Shock has been increased, up from 10/20/30/40/50 to
20/40/60.
Unrelenting Storm: point cost reduced to 3, down from 5. Now does
4/8/12%

Warlocks
- Drain Mana: Now drains a percentage of maximum mana.
- Emberstorm: Now works with Conflagrate.
- Ritual of Summoning: Will now create a summoning portal object which
can be re-used for multiple summons for 5 minutes.

Warriors
- Fury: Bloodsurge: Now has a chance to trigger from any hit with
Heroic Strike, Bloodthirst, or Whirlwind.
- Fury:Titan's Grip: The hit chance penalty has been removed.

Professions
- Alchemy
All flasks no longer require an alchemy lab to create.
- Blacksmithing
Reduced the spell power on the Titansteel Guardian to bring it in
line with its item level.
Increased the material requirements to make high level frost
resistance gear created with blacksmithing.
- Engineering
Engineers may now be able to properly engineer Centrifuge Constructs.
- Inscription
Glyph of Death Strike has also been reduced by 50% to 1% healing per
5 Runic Power.
Glyph of Holy Light now affects friendly targets in a larger radius.
Deterrence Glyph: Now -10 seconds instead of -20.
- Leatherworking
Iceborne Belt pattern skill up range has been increased to the
correct range.
- Mining
Weakened Giants and Iron Rune Sentinels can now be correctly mined.
- Skinning
Increased the critical strike rating granted by ranks 5 and 6 of
Master of Anatomy.
Carrion Fleshstrippers are now skinnable.

Quests
- The quest, "Scare the Guano Out of Them!" now only requires 10
Darkclaw Guano, down from 15. Also, only the character that scared
the bat, or their party, may now loot the guano.
- Shoveltusk Meat obtained during the quest, "Shoveltusk Soup Again?"
is now correctly flagged as a quest item with no sell price.
- During the quest, "Scalped!", you can no longer use Ahunae's Knife
to scalp kills that you aren't tapped to.
- The path followed by the Har'koa's Kitten during the quest, "I Sense
a Disturbance" has been improved.
- Westguard Sergeants, Winterhoof Braves, and Ethereal Frostworgs
should no longer attempt to attack their opposite faction
counterparts unless the character controlling them is first attacked.
- Westguard Sergeant and Winterhoof Brave demoralizing shouts will now
only affect the Winterskorn vrykul and worgs at Skorn.
- Various fixes to the Queen Angerboda event during the quest, "The
Slumbering King".
- The daily quest, "Shoot 'Em Up" now only requires 15 Jotunheim Proto-
Drakes to be shot down, down from 20. As well, the harpoon now only
costs 5 energy to shoot, down from 10.

User Interface
- For additional notes on Lua and XML changes please visit the UI &
Macros Forum
http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114

CONTINUED LOWER ON PAGE
#170 - Dec. 11, 2008, 6:29 p.m.
Blizzard Post
The current PTR notes can always be found here- http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

As always, these may not be complete as of yet and changes throughout the PTR will occur as testing goes on.