Arcane Shot and Explosive Shot buffs

#0 - Dec. 12, 2008, 6:23 p.m.
Blizzard Post
One of the concerns with nerfing Steady Shot was hurting the dps potential for Survival hunters. One of the opportunities with the nerf was to make other shots more attractive so that hunter dps wouldn't be so much about auto + steady.

Here are two changes we are going to try on the PTR.

Explosive Shot -- damage increased substantially (e.g. from 260 to 520 base at rank 4), and additional scaling added to compensate. No longer deals AE damage to other targets.

Arcane Shot -- mana cost lowered to the cost of Steady Shot.
#145 - Dec. 12, 2008, 8:11 p.m.
Blizzard Post
Q u o t e:
Little too much gin this afternoon, give the guy a break.


It's Arcane. I made a copy / paste error. There are no Mortal Shot changes.
#147 - Dec. 12, 2008, 8:13 p.m.
Blizzard Post
Adding the AE component back might make a decent glyph or something, but really we felt like hunters had options for AE and what we really needed to do was give Survival a button that really did some major damage.