[Druid] Suggestion for Resto DPS...

#0 - Dec. 7, 2008, 9:25 a.m.
Blizzard Post
Add the following to one of the lower-tier resto talents:
"...in addition, your spell hit rating is increased by an amount equal to 15% of your spirit"

This is about 5% spell hit for a heroic/Naxx10 geared druid (~1k spirit). Currently, a *feral* druid has more spell hit than a resto druid.
#7 - Dec. 7, 2008, 6:52 p.m.
Blizzard Post
I'm not sure the OP was even talking about PvP. I think he or she just wanted to be able to do a little more damage in a resto build, which doesn't seem unreasonable.

I find that I can generally do passable damage as a healing spec (of any class) trying to dps. Where I suffer is in utility. A resto druid trying to go up against a caster (even in PvE as in questing) can't do much to interrupt those heals. You generally just try and wait for them to go OOM.