#0 - Dec. 5, 2008, 7:11 a.m.
If we go back in time, there was a period in time where Holy Priests were just terrible. Nothing worth stacking, no heal worth mentioning, etc... I was brought because Priest gear had to go somewhere, but the guild would've been better served bringing another Druid/Shaman and letting some SPriest Fort buff the raid.
So, why do you justify the static (your game/classes/abilities at any given time) with the dynamic (the skill of the individual player)? How does that quote fit into that example- when every player is an A+? Tell me why I should bring underperforming classes played by excellent players if I can just bring another excellent player playing a overperforming class?
