Please Simplify Mana Stats

#0 - Dec. 1, 2008, 3:39 p.m.
Blizzard Post
Is it intended that players understand mana stats? These days, it seems like it isn't.

MP5 is the most straightforward. In fact, it is better now that mana regen is relatively continuous and not in two second ticks. With MP5 you know what you're getting. Unfortunately it's hard to tell if X Mp5 is good compared to Y Spirit or Z Intellect.

Spirit is complicated. No one can look at some amount of Spirit and immediately grasp what the heck it means other than Y amount of Spirit is better than Y - 5 amount of Spirit. Spirit has actually gotten more complicated now that it functions as a level-scaling 'rating' stat and Spirit-based regeneration takes the square root of Intellect into account. I mean seriously.

Intellect used to make sense. It represented your starter mana for the fight. Now it improves all sorts of active regen (and drains) which are based off of maximum mana. People are thinking of it as a third mana regen stat in the same ballpark point for point as the other two.

Add to this all the complexities introduced by talents based on either Spirit or Intellect (or Intellect via Crit).

It's overwhelming. How the heck is a player supposed to look at two pieces of gear and know which one has better mana regen, or have a tangible idea of how much mana regen is being traded for spell power?

Something needs to be done.
#21 - Dec. 1, 2008, 5:38 p.m.
Blizzard Post
This is something that is totally on our radar. Mana regen requires looking at a lot of different numbers and we'd like to simplify it, without losing any of the interesting gear options that players have.