Regardless of Tyrannical week the numbers especially for the first 2 bosses seem overtuned. On a 16 key the adds on the first boss pulsate for 25k. Rough for a melee heavy group. Fire and Arcane phase on 2nd boss are way too healing intensive.
The single trash mob before the 2nd boss fixates too often imo and also bugs out if not all players are in the bottom area. The 2 arcane protectors missiles impact too frequent and you might end up in a death trap if you don’t have a displacement ready.