Please use this thread to post feedback on the Warrior class, once you’ve tested it in the Dragonflight Alpha.
Thank you!
Please use this thread to post feedback on the Warrior class, once you’ve tested it in the Dragonflight Alpha.
Thank you!
We feel that all three Warrior specializations have excellent foundations for both their class fantasies and with regard to how fun their rotations are to play. So, our goal for the class in Dragonflight has been to evolve and enhance each specialization rather than to revolutionize or rebuild them.
We’re trying to strike a balance between existing things you know and love, exciting new talents and greatest hits from that past such as Blood and Thunder, Odyn’s Fury and Cold Steel, Hot Blood.
With this in mind, players should expect core rotations to feel comfortable and familiar but with a much wider variety of choice in terms of which elements they can enhance. In addition to this we’re also attempting to build in support to enable players to experiment with more varied playstyles if they desire, such as the Arms being able to heavily investing in damage over time abilities and Fury being able to double down on auto attacks.
We are excited for Warriors to be joining the Dragonflight Alpha look forward to hearing your feedback!
Known Issues
Now that this new talent system is being tested, we have some brief thoughts for you all.
Beyond the mid-point of the class tree, we feel that the left side of the tree is more finalized than the right. We’re working on making these feel equally appealing.
We’re also working on expanding pathing where we can. Due to the way dependencies work, it isn’t always possible to open up choices. Generally speaking, we don’t want to put players in a situation where they choose talents that affect abilities they don’t have.
We’ve seen some strong feelings – both positive and negative – regarding Signet of Ancient Kings. We’re aware of this and iterating on adjustments to it.
Our known issues include:
Thank you for the feedback!
Hello, Warriors. Here are some notes from the class developers.
The arrangement of Warrior talents in the Alpha at this time is a partial implementation towards opening up more options for each specialization. We expect to have the full version of this in the next Alpha build, and once it’s live, we’d love to hear whether you prefer the wider choices or a more streamlined tree like we had in the initial version of the revamped Warrior class tree.
Arms
Fury
Protection