Wild Growth - no 6 sec cooldown

#0 - Nov. 7, 2008, 2:11 p.m.
Blizzard Post
I vote AGAINST WG 6 sec cooldown. You are making druids HORRIBLE raid healers. FIrst nerfed Lifebloom now nerfing WG!

Take 2 holy paladins, 2 COH priests, 2 Restoration shamans and 2 Restro druids into any 25 man raid encounter. Equip them all in same level of gear so they'd have same spell POWER and then do some healing rotations and see who's gonna top the Healing meter lol.

Then after you do that test, Think about if you really want to nerf Wild Growth! Or give druids a glyph similar to paladins that chain heals.
#53 - Nov. 7, 2008, 4:29 p.m.
Blizzard Post
I posted this in another thread that has probably hit its post limit already.

We're not crazy about removing the smart healing portion of WG (or CoH). That forces the raid to have to pay a lot more attention to who goes into what party and almost mandates the healers to keep their raid frames organized by party rather than class, role or whatever other system they want to use. While we're not at 100% yet, we would like to get the concept of party out of the concept of raid.

As far as reducing the raid-wide AE damage, we would do that as part of the change. However, having to deal with a lot of damage at once is definitely a way to challenge groups and offer diversity in boss fights. As long as AE damage exists, the AE heals are going to look very attractive. Furthermore, we have started to see discussions about using CoH and WG even for single target healing. I'm not sure yet whether that is actually effective in the long run, but the fact that those ideas aren't immediately shot down suggests that the instant component of WG and CoH is so powerful that they may get used even when there aren't Naj'entus-style AE blasts.
#55 - Nov. 7, 2008, 4:34 p.m.
Blizzard Post
Q u o t e:
I've seen good druids and pallies sitting on the sidelines simply because they can't match the healing output of shamans spamming CH rank 4.


That is certainly a concern of ours as well, however enough has changed that we think it's a lot less likely. Those shamans were brought for Bloodlust / Heroism as much as Chain Heal. Circle of Healing and Wild Growth are now more powerful since they find the most wounded targets.

We're just not seeing Chain Heal doing the numbers of WG / CoH right now. It will definitely go up a little if those other two come down. All of this ignores the fact that we want Shamans to be the big AE healers. It's the role for them, while for the priest and druid, it's just a tool. Currently those relationships are flipped.

Overall, not as many Resto druids are using WG as Holy priests are CoH, but a lot of them are, and the ones that are seem to be rewarded for it. I'm not sure you can make a strong argument right now that only bad druids spam WG, because they seem to accomplish a lot of healing by doing so.