#0 - Nov. 7, 2008, 7:36 a.m.
Circle of healing is good for healing the entire raid granted they are close enough to each other to warrant AOE heals.
How is introducing a 6 second cooldown on the spell going to solve the issue of priests only using one ability? All this will do is make the continuous raid wide AOE damage impossible to heal. It will not affect other fights where constant AOE damage is not being taken.
Think of it this way. If I am healing 5 people taking constant damage (like on Bloodboil), circle of healing is immensely powerful. But as soon as that damage stops, it's virtually useless, and I should focus on other heals. Adding a cooldown to CoH will just make Bloodboil unnecessarily harder while not affecting the off-period where there is no AOE damage. We generally don't spam COH 3-4 times in a row when that AOE damage is not coming at us, so why make those fights THAT much harder.
Of course this is all assuming you keep fights like Bloodboil, Malacrass, Void Reaver etc. in WOTLK. But if you are doing away with the nasty raid wide AOES, then why bother making the change at all?
My two cents.
