#0 - Nov. 7, 2008, 4:35 p.m.
Isn't one of the issues with CoH and WG "stealing the thunder" of CH have to do with the ways they heal. Small, periodic raid damage (exemplified by Felmyst) just plays directly into the wheelhouse of CoH and WG. Forcing shaman to waste a lot of their first bounce to clean up what these spells don't cover.
If Blizzard was to push raid damage away from raid-wide small damage into extremely focused pockets of heavy damage, wouldn't that then be in CH's best interest? Say groups of 3-5 people throughout the raid. That way it doesn't become as efficient to use such broad, shallow heals as CoH and WG, and therefore they are emphasized less. However, they would still suffice if need be.
It just seems that GC and the Devs have only considered removing AoE damage to de-emphasize AoE heals, when really they should notice there are other knobs to turn that can preferentially select which class' AoE heals are more effective.
In that way, there doesn't have to be exclusivity either. Some periodic bosses, some deep-damage focused bosses, some with both. There's nothing wrong with healers including shaman using spells different from their main heal from boss to boss so long as it doesn't become the blueprint of all encounters from that point.
So that's what this thread is about. It isn't about CD's or how to change these spells, it's about how to change encounters to highlight these abilities in different ways. Let's give the class and encounter dev's some new ideas on how to address this issue in another way.
