#0 - Oct. 30, 2008, 10:39 p.m.
Q u o t e:
Increases your resistance to all magic by 40 and allows 30% of your mana regeneration to continue while casting. In addition, the duration of all harmful Magic effects used against you is reduced by 50%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Are you really going to let this go live?
this is quite possibly the most over powered thing in game.
-effectively cuts DAMAGE in half (if i cast all my dots once, they will do < half damage)
-double's mana costs
-makes fear last 5 seconds MAX
-make death coil last 1.5 seconds max
Add in resilience and the 120 mages get, and you really screw over people who use dots
how is this still even in beta?
Please explain to me how this is fair...
Edit: let's not forget that mages can also remove the one type of spell not affected by mage armor... curses