#0 - Nov. 1, 2008, 4:08 p.m.
You must jump, you must be backwards, then once you are jumped up and backwards, you AIM yourself (yes you aim backwards) to where u want to land.
Why take the most complex to play arena class.... and give them the most complex whacked out skill mechanics they can think of... terrible. I dont have a problem jumping and spinning turning backwards to aim my self EXACTLY where i want to go without looking... but seriously.. who else has to jump though hoops like this just to use an ability...?
With all the trouble hunters have in arenas, I would like to think we would get abilitiies that have simple mechics that are actually combat effective.
When I see clean mechanics deathgrips knockbacks and charges.. etc I really wonder if its all done on purpose, is the hunter just supposed to be harder to play?
When I look at our CC methods, its exactly the same thing.
When I look at our range dmg with minimum range, its exactly the same thing.
Our kill shot is just like warriors execute, except ours has a lengthy CD... exactly the same thing here.
I feel I could add many many more examples here from AotC to AotV, hunters have come to realize that we dont get anything without a massive drawback to go along side it. If blizz wants hunters to do better in the Arena, why don't they stop punishing with us with crippling mechanics for every tool they add?
Just some thoughts
