Hello everyone,
I want to talk a bit about the double legendary acquisition and a potential time gating.
In the latest iteration of the PTR we got access to the Double Legendary and learned that we have to be revered with the Zereth Mortis faction to get the Belt and the Runecarving pattern.
First, I want to talk about the Reputation Grind.
We don’t know if everything is working as intended at the moment with the Reputation, the Campaign doesn’t give a lot, we have some rng involved with the Daily Quests and we are not sure if rares and treasures will give reputation at the end.
But overall, I don’t think we should be forced to do a grind like this for such an Important Power Gain. A lot of people are tired of repetitive grinds like this that doesn’t respect player Time very well and solo open world content is for a lot of people not a very fun content and feels like a chore. I would prefer it a lot more if Power Gains like this were part of a cool Storyquestline and not locked behind a forced grind.
Another point with forcing people to play Content outside of PVP, Raid and Dungeons shows the past with systems like Island Expeditions or Torghast where it got a chore and unfun for a lot of people at the moment we were forced to play it, because it was mandatory for player power that was required to anticipate in the normal endgame Content like PVP, Raids and Dungeons. And at the point you force all players to play this content you lose the opportunity to make it challenging for the people that would love to play content like this. We saw this with Torghast were you had to nerf it into the ground. I would prefer it a lot more if you would change the Reward structure there and reward people with Cosmetics, Toys, Titles or a ladder for systems like this. So, people can just anticipate for fun, the challenge or the other rewards but not because they are forced to be able to anticipate in the three main Endgame Systems.
The second Part is about a possible Time Gating of the double Legendry’s.
Double Legendry’s are a very big Power spike for most of the Specs and in general for your Raid Comp. Its not only a Power spike it also enables some Spec-Covenant combinations.
At the moment we don’t know when we will get the double Legendary’s but it might be possible that we get it not pre–Mythic Raid opening or the worst case in the second Mythic week.
That brings a lot of Problems that are not only bad for the RWF, its also bad for everyone that likes hard and well-tuned Content and for the Encounter team to balance everything right.
The most Important point with the timing for me personal is that we should have access to all the possible Spec-Covenant combinations at the beginning of the Progress because that is the most fun part of the new Raid.
My second point is that I don’t think its good for the Game to hard nerf the Raid with Legendry’s during the RWF or shortly after. We saw this in the latest Raid with the upgrades of Domination Shards where the Bosses got stomped at the moment, we got such a big Power increase. It takes a lot of the fun away when you try to beat a Boss and then it got stomped the next week just because you get double Legendry’s and every single damage check is gone. I would overall prefer a System like a Buff that you can enable or disable at a later point during a Season to nerf the Content, or changes to Bosses where needed but not nerfing the challenge into the ground just by a Power System like double Legendry’s. Another part of nerfing the content that early is, that we don’t have the chance to play the same Bosses like the people that anticipate in the RWF. The Bosses often plays a lot different when nerfed like this. That takes a lot of fun away too.
My last point is about a possible acqusation of the double Legendry’s in Week two of Mythic.
I know the Race to World First and the Guilds that anticipate are a minority of the Player base. But it’s the biggest Event for World of Warcraft with a huge Viewership. And we already have the no global release controversy. I don’t think we need to destroy this Event with something like this big Power spike to come when NA starts the second Week. Or force the Raiders to do Open World Content when they just want to Raid and we want to see them in the Raid and not doing World Quests. This Race is a big hyped Race because we have the first time the last three Bosses hidden till the Mythic Week. So please Blizzard let us enjoy a good and well-tuned Race to World First and celebrate World of Warcaft with it. It’s your opportunity to celebrate together. And if you really want to time gate the Legendry’s, just time gate them to a point after the Race to World First.
Thanks for reading this, have a nice day everyone.