So is WotlK actually going to be challenging?

#0 - Oct. 3, 2008, 5:12 p.m.
Blizzard Post
With the patch on the horizon, the notes coming out of the PTR about that massive nerfs have me concerned. Is there even going to be a point to end game content that's constantly being trivialized? Is WoTlK going to propose DIFFICULT challenges that won't be nerfed into easy mode because million of people simply can't pay attention?

I enjoy playing this game, and I enjoy the challenges of actually defeating a difficult raid boss, or obtaining something extremely difficult. But all the news I've been reading makes WoTlK look like a whiners paradise.

I realize that leveling the playing field is a good business sense given that the game has such massive population that is bad at video games to begin with. (keep in mind I'm making a general statement and in no way expressing superiority) But why make everything SO easy? Stop hit anything that cry babies cry about with a nerf bat.

All I really want to know is, is this expansion going to present challenges? Or do I have to hang up my pixelated weapons after 4 years (which I don't want to do) because it's going to be like playing candy land easy mode?
#18 - Oct. 3, 2008, 5:56 p.m.
Blizzard Post
Q u o t e:
But why make everything SO easy?


Is everything really so easy? While we are at the end of the content patch cycle for The Burning Crusade, there are still a lot of players working on progressing through dungeons or gathering the gear they are looking for so obviously it isn't so easy that everybody can do it overnight.


Q u o t e:
All I really want to know is, is this expansion going to present challenges?


Yes.
#80 - Oct. 3, 2008, 7:14 p.m.
Blizzard Post
Q u o t e:


The players still working on progressing in the beta, are either uninspired to progress because either they aren't testing what will be giong live, or they are testing something that in many viewpoints is completely broken. If the players aren't inspired to play it with it's challenges, then they won't get anywhere. Especially when they have the current live content to look to for real challenges.

The beta from the viewpoint of players that have gotten a bit of hyjal gear, and all the badge gear they could want is easy enough that on release, I am likely to set my talents, turn in 25 saved up level 70 outlands quests for a bit of xp. And then I will just skip howling fjord and Borean tundra because there will be too many other competitors for quest kills.

The only thing that might slow me down is if the quests in the zones after those are available or not.

I'll be 2 or 3 levels under the mobs, and I'll walk though any that don't call on 4 or 5 adds at a time.

While not all of it is easy, a lot of the encounters are not difficult in damage and health matters. Just difficult in unusual mechanics that a player can learn in one attempt and get the fight right on the second try.

Although I have only seen the beta content up to level 72, but when talking to other people, they said most things were along that line. Easy to kill, with some killing attacks that you have to learn about or die to.


It sounds like you are looking for challenges at the very start of the expansion when you are in higher level gear. While level 70 epics will get replaced eventually, the game is not balanced for everybody to have these and it will start out easier for some players.

A number of the players I have come across have been really inspired by all the content and level 80 dungeons that they feel the new challenges bring a really good feel for the game and are excited to level again in November.