#1 - July 10, 2021, 1:20 a.m.
Updated July 12 at 16:30 with PvP notes.
With Season 2 now underway and Mythic Difficulty Sanctum of Domination opening with scheduled maintenance next week, we’re working on a tuning pass for a few Classes.
As always, these are subject to further change before they go live, and we’ll have the final adjustments in our hotfixes update next week.
Hunter
-
Beast Mastery
- Kill Command, Cobra Shot, Barbed Shot, Multi-Shot, and Kill Shot damage increased by 15%.
-
Marksmanship
- Aimed Shot, Arcane Shot, Multi-Shot, and Rapid Fire damage increased by 10%.
- Kill Shot damage increased by 15%.
-
Survival
- Serpent Sting, Wildfire Bomb, Raptor Strike, Mongoose Bite, Flanking Strike, and Kill Shot damage increased by 10%.
Mage
-
Fire
- Fireball damage increased by 20%.
- Fire Blast damage increased by 15%.
- Pyroblast damage increased by 5%.
Priest
-
Shadow
- Devouring Plague damage reduced by 8%.
- Dissonant Echoes’ (Conduit) Void Bolt damage reduced by 5%.
Warlock
-
Affliction
- Damage of all spells increased by 5%.
Player versus Player
Hunter
- Beast Mastery
- Kill Command damage decreased by 15% in PvP situations.
Mage
- Fire
- Fire Blast damage decreased by 15% in PvP situations.
- Pyroblast damage decreased by 5% in PvP situations.